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 MoreWild magic table 5e homebrew  This is represented by the increased power and volatility that the abilities provide

Manual do Jogador de D&D. If that happens, you can take advantage of the unique version of unarmored defense offered by the class and make all three physical stats as high as possible. 5e. 01. If you roll a 1, roll a d100 and check the result on the Warlock’s Wild Magic Surge table. 02 A small bird delivers an envelope to you. If the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Constitution modifier. I’d have them roll the d100 and it would say they turn blue, so I’d say that the enemy was now covered in ice, but still alive. The Wilder Wild Magic Table #1 Mar 10, 2023 minkberry Join Date: 3/10/2023 Posts: 1 sup Soo, feeling that the vanilla Wild Magic table is pretty lackluster,. 4. Starting at the 3rd level, when you roll on the Wild Magic Table you can use your reaction, and spend a number of sorcery points equal to the level of the spell that triggered the surge, to prevent the magical effect from happening. summon lesser demons is pretty chaotic. 6th-level Wild Magic feature, which replaces the Bolstering Magic feature. Roll on this table at the start of each of your turns for the next minute, rerolling this result on subsequent rolls. Welcome to a Wild Magic Table 5e Guide. If you fail the DC, roll on the Druid Wild Magic table to determine the magical effect produced. This advice assumes you are using the OGL sheet but may work on other sheets. Simbul's Wild Surges. 3rd Level: Two staple cleric options. All creatures casting spells of 1st level or higher while in the radius must roll a d20 for Wild Magic. The Wild Magic Sorcerer comes with a very large table, and they seem to cast random effects as they cast their normal spells. 5e SRD;The PHB Wild Magic table is a little lackluster, so this table doubles the number of effects with a somewhat reasonable expansion of magical chaos. Like invocations- you could pick different potential results for your table, and some of those options would be gated behind level/race/background of. AD&D 2e Tome of Magic Table 2: Wild Surge Results. “The Wild Magic Sorcerer is a subclass of magic that is. Improve your Wild Magic Surge Table with these Tips & Tricks I use for my Homebrew d300 Table. It is taken directly from the Player’s Handbook (page 103). Skin becomes bark like increasing AC by 1 for 1 day. Far Step. 2 You are possessed! A Demon inhabits your body and tries to influence you by whispering in your mind how great it would be to commit acts of evil. 1st Level: Protection from Evil and Good is a staple buff at any level, covering a wide range of dangerous creatures. This wellspring is represented by sorcery points, which allow you to create a variety of magical effects. Below is a Wild Magic Table extended to 100 effects. As written, a wizard on the other side of the planet could cast scrying on the Barbarian and suffer damage for it. The envelope contains a letter from an anonymous fan and a chocolate bar. . Roll Effect. 1-2 Cast a 120ft sphere of anti-magic, centered on. During a recent combat, they rolled on the Wild Magic table and got the effect: 95-96: You and all creatures within 30 feet of you gain. Also, the wild magic surge table is extremely chaotic and not in a way that’s necessarily good. Which is funny because homebrew Wild Magic tables are extremely popular specifically because. If the result indicates success, the mage has shaped the magical energy into the desired effect and suffers the wild magic surge's consequence. It's normal to grow attached to a character, and it sucks to put the possibility of a surprise TPK that no one can do anything about above their head, no matter how slim the possibility is. If you roll a 1, roll on the. I welcome any suggestions!. Since triggering a Wild Magic Surge refreshes Tides of Chaos, this would put control of both features in the hands of the player, allowing the DM to. Spell Level: 1 Target: All creatures within a 10ft radius including the. My DM and I changed the wild magic table to be bigger, a d20, and added some effects from other Wild Magic tables and some homebrew effects. I can get advantage on checks once a day. 9-10 Magic Missle. When you choise this path at level 3, the magical energy roiling inside you sometimes erupts from you. They do not feel like they "fit" with other 5e ruleset mechanics. I've dug through many, many homebrew wild magic tables from planar-themed tables to d1000 tables. Expired Healing Potion. As an inferno rages around her foes, leathery wings spread from her back and she takes to the air. 1: Into the Mists Strahd von Zarovich Fortunes of Ravenloft – 1. Wild Magic Barbarian. One player uses their metamagic to affect a spell, and ends up rolling on the wild magic surge table, and she rolls a 1, requiring her to roll each turn for the next minute. 19-20 Graxa. A creature takes 10d6. יַעַד: רדיוס של 20 רגל במרכזו של משתמש Wild Magic. Starting at 15th level, whenever a Wild Magic surge occurs within 60 feet of you, you can choose to gain the benefits of the Haste. 13. Wild Magic Surge. 10. Before applying damage, roll 1d10 to determine damage type from the following table. Rehearsed Play. A piles of sticks turns into a swarm of poisonous snakes! A herd of sheep all pass out at the same time, and then. There are three main ways to create a new monster for your D&D 5e campaign: reskin an existing monster, modify an existing monster’s stats and/or give it new abilities, or build a new creature from scratch. First time homebrewing. My DM made contacting the chosen god of my PC the d10000 wild magic table. The d100 shows you which Row to go to and the d20 shows you how Good/ Neutral/ Bad the effect will be. An ioun stone can help fill lingering gaps when you choose a feat over an ASI. Wild magic is an optional add-on to the magic system that modifies existing arcane magic in random ways. The old 2ed wild surge table was in the Tome of Magic and had 100 results for a wild surge, which itself was always a 1/20 chance. Bags of Tricks (consider making a Green one and altering the animals inside) Any of the various Bard Instruments. A Foundry VTT module that automates Wild Surges for DnD 5e Sorcerors. In general, it sounds like you're dealing with players that want a wackier, more chaotic game, and you don't. 7-8 roll 2 times on the table every time you cast a spell for the next 1d4 hourd. Effect. a homebrew fire bender monk subclass I made!Fun with Wild Magic Surge Table. 직접 만든 Wild Magic 테이블이 많이 있습니다. I LOVE LOVE LOVE the sorcerer's wild magic surge table. If a Wild Magic effect is a spell, it's too wild to be affected by Metamagic. Wild Magic Domain. I made a video sharing some of my favorite . 13. The DC equals 15 + the spell's level. DC starts at 1, and each spell you use ups the DC by 1. If that effect is a spell, it is too. He laughs as he charges toward the frost giant who dared poach his people’s elk herd. If you roll a number equal to the level at which you cast the spell, immediately make a d100 roll on the Wild Magic Surge table to. 02: A Quadrone appears in an unoccupied space within 5 feet of you, The next person to commit what the Quadrone views as a crime will be attacked. As they called on their magic they felt the light almost manifest, but then they felt the magic shift. Starting at 10th level, the brewing chaos of the wild magic that flows through your veins makes you immune to the. This table is intended to be used in homebrewed campaigns which visit the Fey Wild, or DMs and players that want a wild magic table that is more themed around fey and natural magics. . It's a little silly but I think that's one of the appeals of wild magic. documents. Not all monks value order and control. Ice 3. That’s 100 new Wild Magic Surges spread over 2 new tables! The Homebrewery link. Most Unique D300 Wild Magic Table. 13–14. If the player’s roll results in a 1, they must then roll a d100. Find Wild Magic Table 5e DnD. Charms, blessings, epics boons, spells of legend, hidden skills, and more. 5e Homebrew; 4e Homebrew; 3. Potent Spellcasting. You take 4d6 damage of the same type. This is represented by the increased power and volatility that the abilities provide. 32. Out of your mind. S. Yes, your wild magic continues while unconscious. Once a Wild Magic Surge has been triggered or the Sorcerer takes a long rest the Tides of Chaos settle, and the chances of a wild magic surge taking place return to normal. Z's Wild Magic: My personal Wild Magic rules and tables. The roll’s result determines what happens next using the Wild Magic Surge Table. There’s a reason that everyone and their cousin has made a wild magic surge table for their group. r/EDH. Wild Swing. You learn additional spells when you reach certain levels in this class, as shown on the Frost Magic Spells table. When you enter your rage, roll on the Wild Magic table to determine the magical effect produced. Ring, rare (requires attunement) The ring of spell storing is a wonderful magic item for any character, but it is especially useful for sorcerers. Normally, rolling on the Wild Magic Surge table happens in one of two ways: The first is the DM will have the Wild Magic sorcerer make a d20 roll after casting a spell of 1st level or higher. It can be good, it can be bad, and it usually is hilarious (well, for observer who is far enough). Speed reduced to 0. Wild Magic for Every Class is a new feat and accompanying set of Wild Magic Surges that answer this question: “BY VIOLET LIGHTNING, YES!”. ROLL AGAIN. You cast magic missile as a 5th-level spell. And secondly, you’ll likely need to run your chosen class past the players too – the class. Wild mages are particularly adept at exploiting zones of wild magic, and they are much less likely to experience deleterious effects while casting spells within wild magic zones. Etsi Wild Magic Table 5e DnD. T. At 18th level, the range of this aura increases to 30. The reason why I specified friendly, is because #81 would allow you as the character to take an extra action yourself. Well, the Wild Magic Sorcerer Bloodline is right for you! Inspired by the D&D 5E sorcerer subclass of the same name, this bloodline emphasizes chaotic magic. Unique (requires attunement by a Warlock) You gain a +1 bonus to attack and damage rolls made with this magic weapon. 2. Distant Spell. It has a bunch of situational abilities that it can’t choose when to use. You can look up the wild magic sorcerer subclass and it’ll give you all the info, but the shorthand is that there’s a low chance of a wild magic surge every time you cast a spell of 1st level or higher (1 in 20 chance, specifically. Instead of a fireball blasting the party, a unicorn showed up and kicked the ass of an overclocked encounter. The spell draws half the amount of spell magic from you and has quadruple effect, but it also effects you and 1d4 other people. Chicken_Champ. On a roll of a 1, the player rolls on the Wild Magic surge table. A subreddit for D&D 5e and One D&D homebrew. No tags. So far I have maybe turning magnetic (not too strong) for thirty seconds. Go crazy with ideas guys. Do you want unique. Wild Magic Table 5e. Some of the options are great and perfectly on brand. Some of these options are beneficial, while others have a negative impact. Discover the magic of the internet at Imgur, a community powered entertainment destination. . However, I wanted something truly and utterly weird, so I channeled my inner fever dream and made this. The PHB wild magic table is the left column, with an effect I believe to have relatively the same power level added to the right hand column. A subreddit for D&D 5e and One D&D homebrew. Chaos! Mayhem! Madness! Air Horns! You heard right, there are a whole d1000 consequences to casting Wild Magic within this PDF, including 100 Random Curses that can be used for your own devious traps! Originally living in a spreadsheet for my friend's 5E campaign, this Wild Magic table has. 29. A modron chosen and controlled by the DM appears in an unoccupied space within 5 feet of you, then disappears I minute later. 10. The fun of Wild Magic Barbarians is that they can support variable action economy without feat investment. 9-10 Míssil Mágico. except that a different Path Barbarian gets it every time they rage, and you can never count on having it when you need it, vs getting it when it does nothing. Fun and smart additions to the game, the friendly Discord of Many Things, and thousands of past submissions to search. Remove curse is for getting rid of a random wild magic effect. Level 1 Wild Mage to pick up Con proficiency, Blade cantrips and 2 utility cantrips, Shield and Absorb elements, Wild surge and Tides of Chaos. For one minute, you regain five hit points at the start of each of your turns. Nobody can exploit Wild Magic. Long answer, while there isn’t a way to use wild magic consistently or any campaigns I know of that feature it heavily if you want to play a character who has more control over wild magic and consistently use it to their advantage while adventuring then you should talk to your DM. For the duration every spell cast in the area (including this one) trigger a roll on the wild magic table. There’s A framing event table in the DMG page 79, a dungeons location table page 99, there are d100 treasure tables pages 136 - 139; random magic item tables pages 144 - 149; several tables in the. The easy answer would be to take a specific spell scroll, reskin it as a grenade at extra cost since it is being used by character who is not a spellcaster, but I thought a more interesting method would be to assume that whatever magic could be imbued in the grenade would be. Strahd's Enemy – 5. If you roll less than 7 + the level of the spell cast, roll on the Wild Magic Surge table to create a random magical effect. Depois que um Wild Magic Sorcerer lança um feitiço, o Mestre pode forçá-lo a rolar um d20. Roll again twice on this table and apply both effects in order. Problem is, both of these are a bit weak compared to later sub-classes, especially because they lack a spell list, which severely limits their casting options at lower levels; in. 1. Sorcerer: Wild Magic. The Wild Magic table in the PHB is . That belongs in a different article. Roll on this table at the start of each of your turns for the next minute. See more ideas about dungeon master's guide, dungeons and dragons homebrew, magic. Any time you roll on the Wild Magic Surge table, you gain one extra use of this. As a follow up, I showed the table to my DM and he loved it, agreed that it 100% fit the flavour of my character. The default wild magic table is not fun, it is disruptive. It's a d100 table with 100 entries; while some overlap with the PHB5e's wild surge table, there are at least 50 entries in the 2e table not on the 5e table. Like I'm playing a wizard, the effect of 1d4 of my fingers migrating from one hand to another disables being able to use somatic spell. There is a intentional absence of an actual "Ki Surge. Changing up you wild magic barbarian. 292) An unconscious creature is incapacitated (see the condition), can’t move or speak, and is unaware of its surroundings. 2: The Lands of Barovia Lay of the Land Alterations to Magic Barovians. The 3. $egingroup$ @VLAZ the Wild Magic table is essentially 50 effects with a 2% hit on any effect on percentile dice, the effect is meant to limit to 20 giving 5% hit on any of them of those effects however the wording is difficult to clarify. We'll be using this from now on. 14. Wild Surge. No one is stopping you from changing it (you are already homebrewing). From a design perspective, I wanted to emulate the 5E subclass’s random magical effects, but do so in a more consistent and mechanically satisfying way. The Sorcerer was simply trying to make a light. Fun and smart additions to the game, the friendly Discord of Many Things, and thousands of past submissions to search. #4 Dec 18, 2019. Wild Magic. Anything you touch (or magically interact with, such as with mage hand or telekinesis) within the next 1d12 hours is instantly turned to gold until the curse ends. Honestly though, some of the funniest moments in my games have been a result of a wild magic surge, I felt others could also have some amazingly fun moments, feel free to use it. Welcome to a Wild Magic Table 5e Guide. Wild Magic Table: Your innate magic comes from the Wild Forces of chaos that underlie the order of creation. For one minute, you regain five hit points at the start of each of your turns. DC's wild magic table seemed interesting, and potentially balanced, but I wanted to see if anyone had a review or experience with it before I buy it. Roll a d100 on the Wild Surge table to determine the magical effect produced. What I find they often struggle with, however, are three things: They are difficult to read due to formatting. New comments cannot be posted and votes cannot be cast. d100. Foreword: Ravenloft Revisited Introduction Running the Adventure Marks of Horror Ch. Determining the wild magic effect involves the roll of a d100, although there are only 50 possible outcomes. RAW, no party would hire a wild magic sorcerer unless. Wild Magic Surge. When the name "Gnomore, Gnome Less" is uttered near the toy (30 feet), the toy sparks to life and transforms into a lifesized multistoried carriage. dnd-5e; class-feature; damage; sorcerer;For each d4, roll 1d8 and consult the table below to determine the damage type: 1 - No damage; 2 - Cold; 3 - Fire; 4 - Force; 5 - Lightning; 6 - Poison; 7 - Psychic; 8 - Thunder; Controlled Chaos . You trigger a wild surge when the roll of your Surge Die ™ is below 1 + (the amount of sorcery points spent on the spell). 206 upvotes · 26 comments. 5, the 'wild surge' table is the rod of wonder's list. Again, when you roll a 1 on your d20 to determine if a Wild Magic Surge hits, you roll a. “The Wild Magic Sorcerer is a subclass of magic that is. The way it works is simple: When you miscast, roll 1D100 on the table that corresponds to the level of spell slot used. 87-88 לעוף. The benefits are enough that might be worth slogging through the uselessness of being unable to use your primary class feature for five levels, without killing yourself. 5e UA; 3e SRD; Pathfinder SRD; Modern SRD; open. It is covered by the Open Game License v1. Dnd 5e Homebrew. Does anybody have a homebrew Wild Magic Surge table they've had a lot of fun with? One of my friends is gonna play a wild magic sorcerer in an upcoming campaign but he's not a fan of the PHB table. 2. You might have endured. Go crazy with ideas guys. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more from users like baggony. For some, their training has led them to the opposite conclusion- that life is uncontrollable. Paladin is known to be the best crit-fisher of any class, that's why features that give the Paladin increased "fishing" are. Знайдіть Wild Magic Table 5e DnD. 15–16. A. 2 answers. One of the possible effects , #2 on the Wild Surge table, is a teleport effect: You teleport up to 30 feet to an unoccupied space you can see. Aside from wild surges not being common enough, I certainly wasn't happy with the prospect of the sorcerer. Requirements: Sorcerer Wild Magic Subclass. A free feat is one of the game's best features, well. Users of such magic are necessary to the balance of natural energy in the world by slowly releasing their natural chaos into their surroundings. More or less, positive effects stay positive, and negative effects stay negative. Finally, we reversed engineered the wild magic table to figure out a way to make it have more fun options, without nerfing it or buffing it in any way. Have you taken a look at the Wild Magic Sorcerer table? Note that this is supposed to be rolled 1 out of every 20 spells cast by a sorcerer, so. But, my DM was using a homebrew chart, which drastically reduced the chances of my murdering my party, while increasing. Updated 1st-level Wild Magic feature After you cast a Sorcerer spell of 1st-level or higher, roll a d10. Constitution is your spellcasting modifier for this spell, and it is. From a design perspective, I wanted to emulate the 5E subclass’s random magical effects, but do so in a more consistent and mechanically satisfying way. Sword of Wild Magic Weapon (any sword), rare (requires attunement) Attack rolls made with this sword score a critical hit on a roll of 19 or 20. Tags. 03Wild Magic Pearls (5e Equipment) Wondrous Item, uncommon. This is in addition to any Wild Magic Surge table rolls from the spell itself. Unlike Scribes Wizard it doesn't require you to spend a spell slot. Starting from when you choose this domain at 1st level, you can manipulate the forces of chance and chaos to gain advantage on one attack roll, ability check, or saving throw once. Barbarian Wild Magic Table. Due to the lingering fractures left by the war between Geb and Nex—and their extensive use of metamagic, wellsprings, and other destabilizing amplifiers—the Mana Wastes act as a massive but broken. Revised Homebrew Wild Magic Surge System. Path of Wild Magic Ability Scores. When you drink this potion, you can cast the Animal Friendship spell (DC 13 Wisdom saving throw) for 1 hour at will. Dec 5, 2017 - The D&D 5e previews keep on sneaking in. They appear to be normal pearls. Revised Homebrew Wild Magic Surge System. Sorcery Points. A subreddit for D&D 5e and One D&D homebrew. Summon Chaos Elemental. Premise is a magic grenade for a 5e Mercer Gunslinger who is not a spellcaster. For the next minute, all your spells with a casting time of 1 action have a casting time of 1 bonus action. If the result is a 1 then the magic in the aura surges and they must roll on the Wild Magic Surge table. Druids of the Circle of Wild Magic know there is nothing more natural than wild magic, the raw life and matter from which the worlds were formed. Today. There are tons of custom/homebrew tables, though. FWIW, the fireball result on the table is worded such that the sorcerer is casting it: "You cast fireball as a 3rd-level spell centered on yourself". Chaos! Mayhem! Madness! Air Horns! You heard right, there are a whole d1000 consequences to casting Wild Magic within this PDF, including 100 Random Curses that can be used for your own devious traps! Originally living in a spreadsheet for my friend's 5E campaign, this Wild Magic table has now. The Wand of Unstable Arcane Force (5e Equipment) This wand builds up arcane energy from spells you cast. This adds 10 additional spells to the Sorcerer’s meager 15 spells known at 15th level. 118817 views on Imgur: The magic of the Internet. I played a wild magic sorcerer recently and it was a lot of fun. A Jabberwock (green dragon wyrmling) with immunity to all. We use the original table, but when you cast a spell, you roll a d20. If you roll a 1, roll on the Wild Magic Surge table to create a random magical effect. Nível do Feitiço: 3 Alvo: Todas as criaturas em um raio de 20 pés centradas no usuário de Wild Magic. imgur. There’s an abbreviated wild magic surge table for Gnomengarde in Dragon of Icespire Peak. Wild Magic Surge. . I tried to stay as close as possible to the general wackiness and power level of the one in the Player's Handbook. On a failure, they take 8d6 damage of the. Also remember that the wild magic table is meant to be used by one specific character type. i think this should be a pact boon, a form af primal magic certain warlocks tap into by nature of a ritual like listed in the description you gave, or granted by your patrion. The Wild Magic Surge table contains 50 different effects that can be triggered by a Wild Magic Surge. Guys I'm looking for some wild magic surge ideas for my player. I would work with your DM to make one that fits the aesthetic of your character. This revision makes it more like a shareable Arcane Recovery, with a strict limit, while still allowing it to be used as a source of temporary HP if you decide to use your pool that way. While there are not a lot of features on it that are only applicable to spellcasters, if this is for something that's not a sorcerer, there will be "Dead" rolls possible. The amount of increased crit chance is too much & too high. Font of Magic. Complicated, inefficient, and chaotic. If you roll a 1, roll a d100 and check the result on the Warlock’s Wild Magic Surge table. At 2nd level, the magical energy roiling inside you sometimes erupts from you. This addition dramatically expands the versatility. Staring at Level 6, you may tap into your reserve of raw magical prowess & willingly trigger a Wild Surge. DivertedCircle07 • 5 yr. When a sorcerer casts a sorcerer spell, the DM can have the player roll a d20. I think I'm going to add a couple of minor, but harmless, negatives along the lines of Wild Magic Sorceror. And from there he's just too stubborn to try to explore and latent sorcerer. Path of the Wild Soul Barbarian Rework is my favorite subclass in all of dungeons and dragons. 13–14. You learn one spell of 1st or 2nd level from the Sorcerer spell list, which cannot require concentration. D&D 5e Homebrew; D&D 4e Homebrew; D&D 3. until 1d4 rounds later. If a Wild Sorcery effect requires a saving throw, targets make their saving throws against your Exploit save DC. In my setting, all magic is wild magic, even though the players don’t realize it. Basis for wild magic [ edit] When the world was created, it is said that all magic was wild, but over the years, with all the use by wizards, clerics, and others, the magic was bound into the form we know today. That's what I like about D&D. I've tried looking for some myself but most of them don't seem very balanced. Ci sò parechje tavulini Wild Magic fatti in casa. As a Monk of Chaos, you don’t seek to take control of your own life, but instead allow the many forces beyond mortal control to take the lead on your. A close review of the possible results will reveal that most of the effects in the original PHB table appear in this table as well. 6th-level Path of Wild Sorcery feature3. Hey, I made my own homebrew Wild Magic table to add a lot more chaos to a game. So in the opinion of a lot of people, the wild magic sorcerer is one of the most singularly bad subclasses in all of 5e. The alternate wording i was working with was something along the lines of "choose a range of 20 effects on the wild. 85-86 תמונת מראה. 31. The result will be compared to the Wild Magic Surge Table. ). In this 1d100 wild magic table, I've combined. additionally, i would have a tamer table,. Random lists and tables for tabletop games that you need a d100 to roll on! The lists created here will be posted and archived to 131K Members. You gain flippers for 30 seconds, they give you a flying speed of 30 feet. The wild magic table is 1/3 good, 1/3 ouch, and 1/3 just funny. A. They had to chisel his head out and then kill him. But this table just has one thing written on it: DM is a dick (angels from super natural level of dick). 2nd Level. Wild Magic Surges Not happening enough? Here is my Wild Magic Sorcerer Homebrew Fix for D&D 5e. Spell Level: 3 Target: All creatures in a 20ft radius centered on the Wild Magic user. In the end, I rolled so many 7’s (the one with the plants) that I decided my character, a warforged named Rusty, would retire as a botanist and create plants using his wild magic. Whenever a creature hits you with an attack roll before your rage ends, that creature takes 1d6 force damage as magic lashes out in retribution. d%. The village, inhabited by hill dwarves starts to be abandoned as the storm grows closer. Yet, there is a list out there that has 1000 random effects, but the latter 100 are about the Tarrasque which is somewhat forcing and underwhelming in. Basically she drank some tea made from a Fey plant and that’s what sparked the surges, so extra points for a Fey themed table. 3. There's the legendary 10,000 random magical effects, official tables and much more. I also think it. 5e Homebrew; 2. Very creative. My immediate concerns about it are that I may have given it too much at 3rd level, and balancing the wild magic surge table. Nível do Feitiço: 1 Alvo:. More. My favorite combo is a front line rogue/wild magic sorcerer build that uses tides for sneak attack and surges on shield/absorb element reactions to reset.